

Shaba Games, who had previously developed Mat Hoffman's Pro BMX and the port of Tony Hawk's Pro Skater 3 for the PlayStation, adapted the game to the handheld. Summary: Tony Hawk's Underground 2 Remix takes players on an all new skating blitzkrieg where they embark on the ultimate road trip from Tony Hawk's Underground 2 in addition to wreaking havoc in four never-before-seen city-levels - Las Vegas, Atlanta, Kyoto and Santa Cruz - that feature original Tony Hawk's Underground 2 Remix takes players on an all new skating blitzkrieg where they embark. During development, developer Neversoft sent its members to locations featured in-game in order to get more acquainted with the areas. Two of the exclusive levels (Santa Cruz and Kyoto) from Tony Hawk's Underground 2: Remix ended up being recycled into the console releases of Tony Hawk's American Wasteland, While Tony Hawk's American Wasteland - Collector's Edition brought back Atlanta.Ī sequel to Underground was first announced on January 29, 2004. The game features four-player wireless play. Classic mode, which was featured in Underground 2, was included in Remix. Many levels return from previous games, including an expanded warehouse (which also serves as the Story Mode's training area), School and Downhill Jam from Tony Hawk's Pro Skater, Canada, Los Angeles and Airport from Tony Hawk's Pro Skater 3, and Philadelphia from Tony Hawk's Pro Skater 2. Scores are calculated by adding the sum of the point value of each trick strung together in a combo and then multiplying by the number of tricks in the combo. Most goals involve skating on or over various objects or performing combos. The gameplay in Tony Hawk's Underground 2: Remix is similar to that of previous Tony Hawk games: the player skates around in a 3D environment modeled after various cities and attempts to complete various goals.
